| This is something that is so simple to make yet some
people come up with so many difficult ways to do this. Lets begin... |
| First, create a cube. |
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Click the
chicklet to enter the attributes window. Now click the
boolean attribute. Click the
to return to the Wireframe. |
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Press CTL-D to duplicate
the cube. Then using the
rotate ring, rotate the new cube 45° as seen on the right. |
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Click the
chicklet to enter the attributes window. Now click the
boolean attribute. Click the
to return to the Wireframe. |
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Select BOTH cubes and click the
chicklet to group them. Once grouped, you should have a group with
the clipped corners as indicated by the arrow on the right here. If
you don't see these corners, re-check your attributes on BOTH cubes. |
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| Here is our rendered group with the wireframe overlayed
on top. The blue cube is our first. The green one is the second..
Using "Intersect" boolean, we only keep the volume where
the two cubes overlap. |
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| Our final object rendered. You might wish to save it
to your preset library for future use. |
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| Here is a practical use for this object. Here it is
combined with some toruses and cylinders to create a nice pillar for
the front of a building. |
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